Description
Below is a list of things I worked on in this scene:
- 1:45-2:00 – Exterior building decals.
- 2:01-2:55 – Various interior environment texturing and final texture polish. Modular wall and ceiling kit polishing. Z-Brush high poly sculpting to be used for creating trims and detail textures. Various environment layout tasks.
- 3:12 – 3:24 – Modular wall and ceiling kit creation. Z-Brush high poly sculpting to be used for creating trims and detail textures.Various Environment Layout tasks.
- 3:25- 4:24 – Various palace environment texturing and final texture polish. Z-Brush high poly sculpting to be used for creating trims and detail textures.
Software Used:
- ZBrush
- 3DSMax
- Mudbox
- Photoshop
- Ndo
- X-Normal