Experience

have worked in the video games industry as a 3D artist since 2004 and have shipped over 15 titles. Below is an outline of the studios I worked with and the projects I participated in:

 

Shipped Titles

Senior Texture Artist - WatchDogs Legion Bloodline

Platforms: PlayStation 4, Xbox One, PlayStation 5, Xbox Series X and Series S, Microsoft Windows

Senior Texture Artist - Far Cry 6

Platforms: PlayStation 4, Amazon Luna, PlayStation 5, Xbox One, Xbox Series X and Series S, Google Stadia, Microsoft Windows

Ship and Weapons Artist - Starlink: Battle for Atlas

Platforms: Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows

Senior Texture Artist - Watch Dogs 2

Platforms: PlayStation 4, Xbox One, Microsoft Windows, Google Stadia

Senior Texture Artist - Assassins Creed Unity

Platforms: Microsoft Windows PC, PlayStation 4, Xbox One. Published by Ubisoft.

Senior Texture Artist - FarCry 4

Platforms: Microsoft Windows PC, PlayStation 4, Xbox One, PlayStation 3, Xbox 360. Published by Ubisoft.

 

Senior Texture Artist - Tom Clancy's Splinter Cell: Blacklist

Platforms: Microsoft Windows PC, PlayStation 3, Xbox 360, Wii U. Published by Ubisoft.

Environment Artist - Overstrike (Pre-Production)

Platforms: Playstation 3, Xbox 360. Published by Electronic Arts. Overstrike was later re-branded to become the game known as Fuse.

Environment Artist - Ratchet & Clank Future: A Crack in Time

Platforms: Playstation 3. Published by Sony Computer Entertainment America.

Environment Artist - MX vs ATV: Reflex

Platforms: Playstation 3, Xbox 360, PSP, PC. Published by THQ.

Environment Artist / Lighting Artist - Deadly Creatures

Platforms: Nintendo Wii. Published by THQ.

Character Artist - Rocky Balboa

Platform: Playstation Portable. Published by Ubisoft.

Level Artist - Open Season

Platforms: Xbox, Playstation 2, Xbox 360, Nintendo Wii, PC. Published by Ubisoft.

Level Artist - Prince of Persia: The Two Thrones

Platforms: Xbox, Playstation 2, Nintendo Gamecube, PC. Published by Ubisoft.

Level Artist - Tom Clancy's Splinter Cell: Chaos Theory

Platforms: Xbox, Playstation 2, Nintendo Gamecube, PC. Published by Ubisoft.

Employers

Ubisoft Toronto

Senior Texture Artist from April 2012 until present date. Located in Toronto, Ontario, Canada.

THQ Montreal

Senior Environment Artist from January 2011 until April 2012. Located in Montreal, Quebec, Canada.

Insomniac Games

Environment Artist from February 2009 until January 2011. Located in Burbank, California, United States.

THQ - Rainbow Studios

Environment Artist from June 2007 until January 2009. Located in Phoenix, Arizona, United States.

Ubisoft Montreal

Character Artist and Level Artist from June 2004 until December 2006. Located in Montreal, Quebec, Canada.